Always Strikes Last
A Warhammer: Age of Sigmar podcast. Hosts Alex, Mason, Jack, Rocco, Matt, and Miles chat shop about their favorite tabletop miniatures game. Tactics, List Building, Hobby, Dad Jokes, and Meta Analysis.
A Warhammer: Age of Sigmar podcast. Hosts Alex, Mason, Jack, Rocco, Matt, and Miles chat shop about their favorite tabletop miniatures game. Tactics, List Building, Hobby, Dad Jokes, and Meta Analysis.
Episodes
Friday Jul 03, 2026
Daughters of Khaine Heroes Deep Dive: Hero Warscrolls Explained
Friday Jul 03, 2026
Friday Jul 03, 2026
In this episode, Jack and Matt zero in on the hero warscrolls from the Daughters of Khaine Battletome for Warhammer Age of Sigmar.
Building on the earlier discussion around army rules, this episode is all about the characters that make Daughters of Khaine tick. Jack and Matt walk through what each hero brings to the table, the role they’re meant to fill, and how different hero choices shape the way the army plays.
In this episode, they cover:
A breakdown of the Daughters of Khaine hero warscrolls
What each hero is trying to do within the army
Key buffs, utility pieces, and combat-focused leaders
How hero choices influence list construction and game plans
Which heroes pair naturally together and why
Common traps when relying too heavily on certain characters
Rather than ranking heroes in a vacuum, the focus is on context and function—understanding why a hero works, what they need around them, and how they support different Daughters of Khaine playstyles.
Whether you’re building your first list, refining a competitive army, or just trying to understand what you’ll face across the table, this episode gives you a clear, practical look at the hero package in the new book.
Support the show:
🛒 ASL Store: https://alwaysstrikeslast.com
❤️ Patreon: https://www.patreon.com/alwaysstrikeslast
Friday Jul 03, 2026
Daughters of Khaine Battletome Deep Dive: Army Rules & Heroes
Friday Jul 03, 2026
Friday Jul 03, 2026
In this episode, Jack, Rocco, and Matt kick off a new series focused on the Daughters of Khaine Battletome in Warhammer Age of Sigmar, starting with the army rules and heroes that define how the faction plays.
The discussion centers on what the core rules are asking Daughters of Khaine players to do on the table, how those rules shape list construction, and how the hero choices act as the engine that makes the army function.
In this episode, they cover:
An overview of the Daughters of Khaine army rules
How those rules reward aggression, positioning, and timing
The different hero roles within the book
How heroes interact with and enable the army rules
Early impressions of strong hero packages and synergies
Common pitfalls when building around heroes
Rather than jumping straight into warscroll rankings, this episode focuses on understanding the structure of the army—so players know what the book wants to do before locking in units and lists.
Whether you’re starting Daughters of Khaine, returning to the faction, or prepping to face them at events, this episode sets the foundation for everything that comes next in the series.
Support the show:
🛒 ASL Store: https://alwaysstrikeslast.com
❤️ Patreon: https://www.patreon.com/alwaysstrikeslast
What Daughters of Khaine hero are you most excited to build around? Let us know in the comments 👇
Monday Jun 22, 2026
Monday Jun 22, 2026
In the final episode of this Cities of Sigmar series, Jack, Rocco, and Matt dive deep into the most important parts of the new Cities of Sigmar Battletome in Warhammer Age of Sigmar—the core warscrolls, Armies of Renown, and Regiments of Renown that define how the army is actually built and played. This episode focuses on the “meat and potatoes” units you’ll see in most Cities lists, how those warscrolls function within the army rules, and how alternative builds like Armies of Renown and Regiments of Renown change list construction, synergies, and overall playstyle. In this episode, they break down: The most important Cities of Sigmar warscrolls and why they matter Which units act as core anchors versus support pieces How Armies of Renown reshape Cities of Sigmar lists When Regiments of Renown are worth taking and when they aren’t Competitive vs casual use cases for different Cities builds What opponents should expect when facing Cities of Sigmar This finale ties together everything from the earlier episodes—army rules, synergies, and list concepts—into practical, table-ready advice for players looking to build, refine, or counter Cities of Sigmar armies. Whether you’re preparing for tournaments, testing new lists, or learning the faction for the first time, this episode provides a clear, high-level guide to the most impactful parts of the new Cities of Sigmar book. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What Cities of Sigmar warscroll, Army of Renown, or Regiment of Renown are you most excited to try? Drop it in the comments 👇
Saturday Jun 13, 2026
Cities of Sigmar Heroes Breakdown: Key Characters, Roles, and Synergies
Saturday Jun 13, 2026
Saturday Jun 13, 2026
In the second episode of the Cities of Sigmar series, Jack, Rocco, and Matt focus entirely on the heroes of the new Cities of Sigmar book and how they shape the army in Warhammer Age of Sigmar. Heroes are the engine of Cities of Sigmar—driving buffs, unlocking synergies, and defining how lists function on the table. In this episode, the guys break down what each hero is trying to do, how they interact with army rules, and where they fit into different list archetypes. In this episode, they cover: The main hero roles in the Cities of Sigmar book How different heroes enable specific playstyles and game plans Buff pieces vs utility heroes vs frontline leaders How hero choices affect warscroll efficiency and unit roles Internal synergies and hero combinations to be aware of Common mistakes when overloading lists with heroes Rather than rating heroes in isolation, the discussion stays focused on context—how heroes work within the army rules, what they demand from the rest of the list, and why the right hero choices often matter more than raw warscroll power. Whether you’re building Cities of Sigmar, refining a tournament list, or prepping to play into the army, this episode gives you a clear understanding of which heroes matter, why they matter, and how they fit together. What Cities of Sigmar hero has impressed you the most so far? Drop your thoughts in the comments 👇
Friday Jun 05, 2026
Friday Jun 05, 2026
In this episode, Rocco, Matt, and Jack take a deep dive into the Cities of Sigmar army rules in Warhammer Age of Sigmar, focusing on how those rules directly affect warscroll performance, unit roles, and list-building combinations.
Instead of a surface-level overview, the discussion centers on how the Cities rules change the value of warscrolls, unlock powerful internal synergies, and shape the different playstyles the army can support in competitive and casual play.
In this episode, they break down:
A clear explanation of Cities of Sigmar army rules
How army-wide rules enhance, limit, or redefine warscrolls
Key Cities of Sigmar combos and synergies to watch for
Why some units act as enablers while others become core anchors
Aggressive, defensive, and mixed playstyles within Cities lists
What opponents should understand when playing into Cities of Sigmar
This episode is designed to help players understand how Cities of Sigmar actually functions on the table, making it easier to spot strong interactions, avoid trap builds, and prepare for tournament matchups.
Whether you’re building a Cities of Sigmar army, refining a competitive list, or learning how to counter the faction, this episode gives you the high-level understanding that matters most.
Support the show:
🛒 ASL Store: https://alwaysstrikeslast.com
❤️ Patreon: https://www.patreon.com/alwaysstrikeslast
What Cities of Sigmar combo or interaction are you testing right now? Drop it in the comments 👇
Friday May 15, 2026
Getting Out of a Slump: Resetting Your Game and Your Head
Friday May 15, 2026
Friday May 15, 2026
In this episode, Jack, Rocco, and Matt talk honestly about getting stuck in a slump while playing Warhammer Age of Sigmar—whether that’s a run of bad tournament results, lost confidence, or just not enjoying games the way you used to. They share personal experiences with rough patches and break down how they recognize when they’re in a slump, what actually helps them reset, and what tends to make things worse. In this episode, they discuss: Common causes of slumps in competitive and casual play How mindset affects decision-making on the table When to change lists vs when to stick it out Reframing losses to get useful takeaways instead of frustration Simple ways to enjoy the game again without chasing results This is a grounded, relatable conversation about staying mentally healthy in a competitive hobby and remembering why you started playing in the first place. If you’ve ever walked away from a game feeling tilted, discouraged, or burned out, this episode’s for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast
Thursday May 07, 2026
New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles (Part 2)
Thursday May 07, 2026
Thursday May 07, 2026
In this follow-up episode, Matt, Jack, and Rocco dig into the warscroll side of the new Sylvaneth Battletome for Warhammer Age of Sigmar. Building on the core-rules discussion from Part 1, the team looks at how specific warscrolls interact with the book’s rules, where the real combos live, and what kinds of playstyles the army can realistically support right now. In this episode, they cover: Warscrolls that stand out as enablers, anchors, or problem-solvers Key internal synergies and combo pieces to be aware of How different warscroll packages push different game plans Aggressive, control, and flexible Sylvaneth playstyles What list concepts seem strongest early—and which feel more niche The focus isn’t on chasing one “best list,” but on understanding why certain pieces work together and how to build toward a playstyle that fits your approach and your local meta. If you’re refining lists, prepping for events, or trying to decide which direction to take Sylvaneth next, this episode helps connect the dots between rules, warscrolls, and real games.
Thursday May 07, 2026
New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles
Thursday May 07, 2026
Thursday May 07, 2026
In this follow-up episode, Matt, Jack, and Rocco dig into the warscroll side of the new Sylvaneth Battletome for Warhammer Age of Sigmar. Building on the core-rules discussion from Part 1, the team looks at how specific warscrolls interact with the book’s rules, where the real combos live, and what kinds of playstyles the army can realistically support right now. In this episode, they cover: Warscrolls that stand out as enablers, anchors, or problem-solvers Key internal synergies and combo pieces to be aware of How different warscroll packages push different game plans Aggressive, control, and flexible Sylvaneth playstyles What list concepts seem strongest early—and which feel more niche The focus isn’t on chasing one “best list,” but on understanding why certain pieces work together and how to build toward a playstyle that fits your approach and your local meta. If you’re refining lists, prepping for events, or trying to decide which direction to take Sylvaneth next, this episode helps connect the dots between rules, warscrolls, and real games.





